Thursday, December 6, 2012

Roots of a Game Genre

Its been awhile since I last posted anything so sorry for that as I was busy with matters requiring my attention and not to mention I just recovered from my fever as well.

Today we would trace back the roots of a game genre and the genre I selected would be Japanese Role-Playing Games( JRPGs in short).
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JRPGs was around as early as the early 1980s and the very first dated JRPG game was made by Koei named The dragon & Princess which was where the player required to rescue a kidnapped princess soon after the game in 1983 a game that was said to be the first real action RPG named Bokosuka Wars which also laid the foundations of the subgenre, Tactical RPGs
Gameplay video


Another game also made by Koei was called Nobunaga's Ambition which had an combination of RPGS elements , turn-based strategy and management simulation elements, setting the standard for future simulation RPGs. This continued as a trend for Koei's games even at 1989.

However those games were for the Computer mainly and some of them had ports so now we will talk about JRPGs in consoles.
The early 1980s to 1990
For consoles the first game made for it was called Dragonstomper for the Atari game console in 1982 and bokosuka Wars was ported to the NES ain 1985.
During 1986 Dragon Quest was released and this was one of the games that gave a template for all console RPGS which perhaps one might call it the pioneer for console RPGs.
In 1987, Atlus made Digital devil story: Megami Tensei which was sci-fi JRPG and also in the same year Sega introduced Phantasy star which was regarded as the future of home video game consoles.
In 1988 dragon quest 3 was released that introduced character progression system which allowed players to change the character's class during the game and eventually this are used to games such as Final fantasy 12 etc.
That was pretty much summarised what happened in the 1980s to 1990s. The 1990s did not have much accomplishments but there were more story based which was more developed through the years however there are some games that did some accomplishments such as Final Fantasy IV introducing more interactions and actions to give the realism.

The 1990s were in short known as the Golden years of JRPGs and eventually games we know today which are revolutionised JRPGs like Hyperdimension Neptunia Mk2 , Atelier Ayesha and Mugen souls.
Gameplay / trailers :




However in later years, theres a decline in games by mainly first Japanese to English translations and even if translated sales will not be as good and the companies do not earn as much hence not alot of players also fancy such games which I hope the games will be able to last through for generations.