Thursday, January 3, 2013

Differences in Mediums of Games

Happy New year 2013 everyone, It's been a long time since I last posted looking back a game genre so sorry about that >w<. Today I will like to say the differences in mediums of games. A first example I would like to use would be Differences in playing Trading card games such as CardFight!Vanguard ,YuGiOh!and many others but I would be using the Japanese Trading Card game named Weiss Schwarz by using the game that was released in the year 2011 Weiss Schwarz Portable ! Weiss and Schwarz edition. Photobucket
Weiss Schwarz
Weiss Schwarz is a Japanese Anime trading card game that is released by Bushiroad during the year 2008 and have come a very long way to be where it was today which also produces the rising popular CardFight! Vanguard card game too. The Objective of the game is to deal 28 damage to your opponent's clock to make first reach level 4 before you do, Each level consists of 7 damage and the higher your level the closer you are to lose in the game in a sense. I picked up this game at the late 2009 and ever since then I have been playing this game even until today!
If your interested about it more you can check out : http://ws-tcg.com/products/english.html which they have 3 English only Trial decks so far which Disgaea is the one not mentioned in the link

Differences in PSP game VS Playing it with your friends at card shops
In the PSP game, the difficulty in the AI is determined by Easy Normal and Hard however the strength of the AI does not really affect the decks that they uses but their ability to hit you to level 4 first and them not being able to take damage as much is affected However if you were to play the game physically, its more of a luck factor which sort of a 50-50% of whether your attack will do well or not but depending on you r deck builds you could make the odds work better against you with some tricks however as the game has a limited amount of series in the game the amount of tricks you can do is limited as well.

Technical problems: Deck/ Discard management ETC
It is a rule in the game that players may not split their discard pile but can arrange it in the way they like it as the game does not end when the player decks outs hence it is fine to keep track of the number of climax cards which when is triggered when your taking damage, cancel outs the damage done on that attack. Hence experienced players may like to put it at the bottom of the discard pile for easy counting and players may ask of how many cards they have left in the deck and how many climax cards are in their discard pile which could affect their decision of attack. However in the PSP game you may check your discard pile but the cards order is there but cannot be arranged in the way you want it and the number of cards in your deck is written too as part of the interface to keep track but however this does not apply to your AI opponents and shuffling is done for you instead of you deciding how many times would you like to shuffle the deck.

Which is better in my opinion
If the psp game consists of the more recent series is sort of asking too much and I prefer to play with my friends as I play the game as a casual player not of someone that plays the game competitively hence the light atmosphere with friends can give many new experiences for the player to remember which in my Opinion a good thing however the psp game has its own merits perhaps if your travelling on the train with your friends the game has a connection function which works but of course it may not contain the series that you may have wanted but still its at least playable while travelling without disrupting other commuters too.

New year bonus!
Another differences for games , Japanese Mahjong
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I learnt how to play Japanese mahjong about half a year ago and I have yet to try playing the Chinese versions of it yet but once I do perhaps I would try and do an explanation but here is what I noticed while playing physically and digitally of mahjong.

Differences in playing the game physically and digitally
In physical game the tiles you start with rarely have as good and decent as the digital version and in addition the digital version has help such as allowing you to get a certain tile easier, amount of tiles left and what tiles are you waiting for to into making the game more friendly for new and old players. Both versions can edit the usual normal rules but the digital version do not allow house rules to be in it.

Although it maybe hard to obtain an automatic table and the special Japanese tiles called Akai dora which gives extra points per tile ( note the red colored tiles in the image above) My friends managed to use their Chinese sets but provided the point sticks which fortunately Japanese have rulings that can be set to whether you would like to include them or not too.

That will be all for this week and I hope you guys would stay tune to my next post next week or something and have a great 2013~

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